- Discussion about homework and some class examples.
- Topic lectures: 1. Why design? 2. Wikipedia vs The New York Times. 3. Simplicity. Simplicity. Simplicity. 4. Designers you should know...
- Labs: The incredible, edible DMV. Yes, the Dept. of Motor Vehicles. (This will be a group class project and will extend to a homework assignment).
- Real life UI. Nature vs Computer - borrowing representations of interaction in nature.
- Week 2 & 3 homework assignment will also include writing a proposal for your class project, with wire-frames, for weeks 4, 5, & 6 leading into the midterm.
- Critique of homework (30 mins total - no longer).
- Device Detection. Hands on coding examples.
- Homework assignment will flow around device detection.
User Agent Switcher for Firefox install and then get ID's:
Mobile ID's for User Agent Switcher
Mike Young's Device Detection code and examples
- The best of both worlds. How it's important to make the UI experience flow between the Web, Mobile and TV. Keeping this in mind when designing for the phase 1 - Web.
- We'll look at examples that work, and examples that don't. We'll work in class to begin our 3 week midterm project.
- Review some mobile phones standard on the market and talk about the constraints that come along with designing for these devices. Specifically iPhone, Blackberry, Motorola Razor etc. This will be primarily a mockup situation.
- Guest Lecture - XD Design Team, Jeremy Clark & Justin Van Slembrouck
- Designing for the Television. What can you do. What you can't do. Interaction... you don't have a keyboard, you've got a remote (D-Pad).
- We'll review what the TV companies are doing now to get people online (widgets.) We'll look at the process for building an interactive 'site' with the constraints of the 10' experience.
To be explained in class.
- How can sensors become interactive devices? Ultrasounds, motion, accelerometer, light etc. Demos and then hands on learning using distance detection. We'll begin our homework in class working together in groups.
- Homework - using ONLY a sensor (or 2), create an interactive experience on 1 device (mobile, web or TV)
- Class critique and user testing of sensor homework.
- Sensors as reporters.
- To the NYTimes. We'll look at the NYTimes R&D Lab and see some examples of demos that we've created in the Lab.
- Also visit the interactive Design group and hear from Alex Wright the author of the book 'Glut'.
- BEGIN Finals.
We're going to treat the finals as if you were working in an R&D Lab. We'll do research of the area you're going to be designing for. You'll write a proposal and present to the class. Wire-frame. Design, Execute, Testing...